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  • Units
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    • VillagerVillager
    • EmissaryEmissary
    • Mounted VillagerMounted Villager
    • TraderTrader
    • Reindeer TraderReindeer Trader
    • MonkMonk
    • Infantry
    • SpearmanSpearman
    • CrossbowmanCrossbowman
    • Man-at-ArmsMan-at-Arms
    • EruptorEruptor
    • Zhanma SwordsmanZhanma Swordsman
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    • Mohe TribesmanMohe Tribesman
    • HorsemanHorseman
    • Iron PagodaIron Pagoda
    • Siege
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    • JunkJunk
    • Transport ShipTransport Ship
    • War JunkWar Junk
    • BaochuanBaochuan
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Flower PagodaFlower Pagoda
    • Great PastureGreat Pasture
    • Dragon PavilionDragon Pavilion
    • Mountain HallMountain Hall
    • Great Wall BastionGreat Wall Bastion
    • Pagoda ForestPagoda Forest
    • Economy
    • FarmFarm
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    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
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    • DockDock
    • MarketMarket
    • GrasslandGrassland
    • BlacksmithBlacksmith
    • Machine WorkshopMachine Workshop
    • War StableWar Stable
    • Town CenterTown Center
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • MonasteryMonastery
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Enclave of the EmperorEnclave of the Emperor
  • Technologies
      Units
    • ForestryForestry
    • WheelbarrowWheelbarrow
    • Collective HuntingCollective Hunting
    • Mohe AncestryMohe Ancestry
    • Quilted ArmorQuilted Armor
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • HorticultureHorticulture
    • Handcannon SlitsHandcannon Slits
    • Hunting TraditionHunting Tradition
    • Lightweight FramesLightweight Frames
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • FertilizationFertilization
    • Bed Crossbow EmplacementBed Crossbow Emplacement
    • Draft HorsesDraft Horses
    • Meng'an Mouke EmplacementMeng'an Mouke Emplacement
    • Naval CrossbowsNaval Crossbows
    • Porcupine DefensePorcupine Defense
    • Rain of FireRain of Fire
    • Reinforced AxlesReinforced Axles
    • Storm LancesStorm Lances
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Alliance Conducted at SeaAlliance Conducted at Sea
    • Flying Fire BattalionsFlying Fire Battalions
    • Heaven Shaking ThunderHeaven Shaking Thunder
    • Padded LamellarPadded Lamellar
    • Pili PaoPili Pao
    • Tower ShieldsTower Shields
  1. Home
  2. Jin Dynasty
  3. Units
  4. Monk
Monk

Religious

Monk

Jin Dynasty

Jin Dynasty

Support unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.
Heals friendly units
Slow movement speed

Abilities and influences

-

Produced at

    Costs
    150gold
    1popcap
    30time
    Hitpoints 90
    Base: +90

    Move Speed

    1.125T/S

    Line of Sight

    6.67TILES

    Compare
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    Technologies

    Herbal Medicine

    Herbal Medicine

    III

    Healing Technology

    Increase the healing rate of religious units and healers by +60%.

    275gold
    45time
    Piety

    Piety

    IV

    Religious Technology

    Increase the health of religious units and healers by +40.

    325gold
    45time